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rated 0 times [  164] [ 2]  / answers: 1 / hits: 22505  / 6 Years ago, fri, august 31, 2018, 12:00:00

Recently, I get this postMessage couldn't be cloned error. It is happening on most of the latest browsers like Chrome 68, Firefox 61.0, IE11, Edge.




Failed to execute 'postMessage' on 'Window': function (a){if(qe.$a.hasOwnProperty(a))return qe.$a[a]} could not be cloned.




The stack trace is:




Error: Failed to execute 'postMessage' on 'Window': function (a){if(qe.$a.hasOwnProperty(a))return qe.$a[a]} could not be cloned.

at _reportEvent (eval at (:1:35637), :94:35)

at eval (eval at (:1:35637), :55:5)

at eval (eval at (:1:35637), :433:11)




Searching through the source of my page in DevTools shows gtm.js as the source of the code fragment:



gtm.js



I have a Google Tag Manager tracking code on my page. Why is this happening?


More From » error-handling

 Answers
4

This happens all the time, if something can not be duplicated by the structured clone algorithm. This algorithm is used by window.postMessage. If we read the documentation from window.postMessage for the first parameter:



message

Data to be sent to the other window. The data is serialized using the structured clone algorithm.



and then open the description from structured clone algorithm (see last link above) then we can read:



The structured clone algorithm is an algorithm defined by the HTML5 specification for copying complex JavaScript objects. It is used internally when transferring data to and from Workers via postMessage() or when storing objects with IndexedDB. It builds up a clone by recursing through the input object while maintaining a map of previously visited references in order to avoid infinitely traversing cycles.


Things that don't work with structured clone



  • Error and Function objects cannot be duplicated by the structured clone algorithm; attempting to do so will throw a
    DATA_CLONE_ERR exception.



  • Attempting to clone DOM nodes will likewise throw a DATA_CLONE_ERR exception.



  • Certain parameters of objects are not preserved:



    • The lastIndex field of RegExp objects is not preserved.

    • Property descriptors, setters, and getters (as well as similar metadata-like features) are not duplicated. For example, if an object
      is marked read-only using a property descriptor, it will be read-write
      in the duplicate, since that's the default condition.

    • The prototype chain does not get walked and duplicated.




Supported types




I tested it with some objects and I can show you following examples when this is happening...


Error-Example with custom function




var obj = {something: function(){}};
window.postMessage(obj, '*'); // DataCloneError




Error-Example with native function




var obj = {something: window.alert};
window.postMessage(obj, '*'); // DataCloneError




The same we will see with native functions like Boolean, Date, String, RegExp, Number, Array.


Error-Example with native object




var obj = {something: document};
window.postMessage(obj, '*'); // DataCloneError




Error-Example with HTML element object




var obj = {something: document.createElement('b')};
window.postMessage(obj, '*'); // DataCloneError




We could write more examples if we read the description from The structured clone algorithm above, but I think here it is enough.


What we could do to avoid this error


In our code we could use only supported types (see the list above) in our objects. But in not our code we have to contact the developers from this code and write them how they have to correct their code. In the case from the Google Tag Manager you could write it to the Official Google Tag Manager Forum with description how they have to correct their code.


Workaround for some browsers


In some browsers you can not override native methods for security reasons. For example IE does not allow to override window.postMessage. But other browsers like Chrome allow to override this method like follows:


var postMessageTemp = window.postMessage;
window.postMessage = function(message, targetOrigin, transfer)
{
postMessageTemp(JSON.parse(JSON.stringify(message)), targetOrigin, transfer)
};

But note that window is a global object of JavaScript context and it is not created from the prototype. In other words: you can not override it with window.prototype.postMessage = ....


Example with workaround




var obj = {something: window};

var postMessageTemp = window.postMessage;
window.postMessage = function(message, targetOrigin, transfer)
{
function cloneObject(obj)
{
var clone = {};
for(var i in obj)
{
if(typeof(obj[i]) == 'object' && obj[i] != null)
{
if((''+obj[i]) == '[object Window]')
{
delete obj[i];
continue;
}

clone[i] = cloneObject(obj[i]);
}
else
clone[i] = obj[i];
}
return clone;
}

// to avoid weird error causing by window object by JSON.stringify() execution.
var clone = cloneObject(message);

postMessageTemp(JSON.parse(JSON.stringify(clone)), targetOrigin, transfer)
};

window.postMessage(obj, '*');

console.log('We do not have any errors.');




How to implement this workaround


Please put this overriden window.postMessage function in script part in your HTML page before Google Tag Manager script. But in better way you could help the developers from Google Tag Manager to understand and to correct this error and you can wait for corrected Google Tag Manager script.


[#53589] Wednesday, August 29, 2018, 6 Years  [reply] [flag answer]
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