166
rated 0 times
[
167]
[
1]
/ answers: 1 / hits: 69597
/ 13 Years ago, wed, december 14, 2011, 12:00:00
This is my object:
var object = new THREE.Mesh( geometry, new THREE.MeshLambertMaterial( { map: THREE.ImageUtils.loadTexture( image.png ) } ) );
object.position.set(2, 3, 1.5);
now after I've created this object in init(); function, I can directly go to the object and change his position,like this:
object.position.x = 15;
Now the question is how can I change the opacity of the texture???
Thanks :-)
More From » 3d