In my project the shapes I created were spheres and I used an image as texture for material...
How can I make a custom shape (not sphere, rectangle, etc.)? For example, how can I create a halfsphere?
My code for now:
// create a texture
texture = THREE.ImageUtils.loadTexture('red.png');
// create a sphere shape
geometry = new THREE.SphereGeometry(50, 16, 16);
// give it a shape red color
material = new THREE.MeshLambertMaterial({map: texture});
// create an object
mesh = new THREE.Mesh( geometry, material);