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/ 9 Years ago, fri, september 25, 2015, 12:00:00
I am having trouble drawing a triangle on a canvas. Triangle: equilateral triangle with 2 points on the x-axis. So what I was thinking: I start in the bottom right corner, move up to the next point, and then move to the last point in the lower left. Here is what I have:
<!doctype html>
<html lang=en>
<head>
<meta charset= UTF-8>
<script type=text/JavaScript>
function draw() {
var canvas = document.getElementById('canvas');
if (canvas.getContext) {
var ctx = canvas.getContext('2d');
var sWidth = screen.width;
var sHeight = screen.height;
var path=new Path2D();
path.moveTo((sWidth/2)+50,sHeight/2);
path.lineTo((sWidth/2),(sHeight/2)-50);
path.lineTo((sWidth/2)-50,sHeight/2);
ctx.fill(path);
}
}
</script>
</head>
<body onload=draw();>
<div align = center>
<canvas id = canvas>
</canvas>
</div>
</body>
</html>
Nothing gets drawn. I read: https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Drawing_shapes, but I'm not sure what I messed up.
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